Tag: GPU Gems 3 Total 3 articles All visualization web CG render GDC talks OOP Game Programming Patterns GPU Gems 3 GTC CUDA GPU Programming C++ 深度探索C++对象模型 OBR PBRT RTR Unity FX GameLogic 2022-03-16 《GPU Gem3》第十二章笔记 - AO | Notes for GPU Gems 3 Chapter 12 - High-Quality Ambient Occlusion 2022-03-10 《GPU Gem3》第十一章笔记 - Robust Shadow Volumes | Notes for GPU Gems 3 Chapter 11 - Efficient and Robust Shadow Volumes Using Hierarchical Occlusion Culling and Geometry Shaders 2022-03-09 《GPU Gem3》第十章笔记 - PSSM | Notes for GPU Gems 3 Chapter 10 - Parallel-Split Shadow Maps on Programmable GPUs
2022-03-10 《GPU Gem3》第十一章笔记 - Robust Shadow Volumes | Notes for GPU Gems 3 Chapter 11 - Efficient and Robust Shadow Volumes Using Hierarchical Occlusion Culling and Geometry Shaders
2022-03-09 《GPU Gem3》第十章笔记 - PSSM | Notes for GPU Gems 3 Chapter 10 - Parallel-Split Shadow Maps on Programmable GPUs