《游戏编程模式》笔记合集 | Notes Collection for Game Programming Patterns
《游戏编程模式》第五章笔记 | Notes for Game Programming Patterns Chapter 05
《游戏编程模式》第四章笔记 | Notes for Game Programming Patterns Chapter 04
Dynamic Diffuse Global Illumination - GDC 2018
《GPU Gem3》第十三章笔记 - 使用后处理的体积光散射 | Notes for GPU Gems 3 Chapter 13 - Volumetric Light Scattering as a Post-Process
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